| Open Fantasy SRD Humans arewell, human. At 8th level, you gain darkvision with a range of 90 feet instead. Major Form: Your shape changes to that of a giant dragonfly. Nearly never useful. Minor Form: You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks. An oozemorph can create a number of natural weapons to fight with from any portion of her body, regardless of her current form. It need not be consecutive but must be spent in 1 hour increments. If the creature has no listed base land speed, use 30 feet as the base land speed. A shifter speaks Druidic, a secret language known only to druids and shifters, which she learns upon becoming a 1st-level shifter. The aspect of the frog grants great mobility in leaping through the air and swimming in water, as well surprising tactics in combat. At 4th level, when in her natural form, an oozemorph gains a climb speed of 10 feet. New Pages Tubeless ready. Minor Form: You gain a +2 enhancement bonus to Wisdom. Often a particular aspects major form grants abilities beyond the normal effect of beast shape II. This predator glides through the night unheard, a master of stealthy attacks. Each time the shifter activates her shifters claws ability in her natural form, she can manifest one of the alternate natural attacks listed below for any of her chosen aspects, or those that relate to her archetype. New Pages | Recent Changes | Privacy Policy. The spider is a patient hunter, sensing foes that struggle in its webs. But the Bloodrager can rage for Con+12 rounds per day and does so as a free action while their gear resizes. | GumshoeSRD Minor Form: You gain a +2 enhancement bonus to your Dexterity score. The following options represent only the most common choices used by shifters. | Starjammer SRD Major Form: Your shape changes to that of a Medium owl. An oozemorphs compression, damage reduction, and morphic weaponry function in its oozelike form and any form it takes via fluidic body, though not in forms it takes via other polymorph effects. Long-lived and resilient, turtles embody wisdom and endurance in many cultures. While a shifter uses wild shape to assume her aspects major form, her natural attacks gain the same benefits granted by her shifter claws ability. Instead of attacking with all her natural weapons, the shifter can choose a single natural weapon and make a full attack with that natural weapon, gaining a second iterative attack at a 5 as if it was a manufactured weapon. The trillions of microorganisms found in and on the human body (the microbiota) offer tremendous potential in understanding how the microbiome for the bacterial genera Alistipes, Parabacteroides, and Clostridium. The elephant is a symbol of both power and wisdom in Garund and Vudra. Minor Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat. If the oozemorph later reverts to a humanoid form with no natural weapons, she can instead create three morphic weapons. The aspect of the dragonfly offers the ability to make quick, darting attacks at foes. While their fierce curiosity is sometimes at odds with their intrinsic common sense, half lings are eternal optimists and cunning opportunists with an incredible knack for getting out the worst situations. Gnome: Expatriates of the strange land of fey, these small folk have a reputation for flighty and eccentric behavior. | Here Be Monsters You also gain a +2 racial bonus to Strength and to natural armor. Seriously though they're basically skinwalker, and thus will not be an optimal combo. An oozemorph gains one additional primary natural attack at 6th level and another at 15th level. The aspect of the lizard is one of swift, graceful movement, granting the ability to dart and scurry with an astounding agility and balance. Shifter Classes (Classic Rules) Disclaimer RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. | Heroes and Monsters SRD Check out our other SRD sites! The following are the class features of the shifter. Your base walking speed is 30 feet. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. Race mixes biology and culture, then translates those concepts into racial traits. Minor Form: You gain a +4 competence bonus on Intimidate checks. This bonus increases to +6 at 8th level and +8 at 15th level. This update fixes the issue and the affected saves. Minor Form: You gain a +4 competence bonus on Escape Artist checks. Recent Changes Until a shifter reaches 9th level and gains the chimeric aspect class feature, she can assume only one minor form at a time. A shifter who wears prohibited armor or uses a prohibited shield is unable to use her shifter aspect, shifter claws, wild shape, and other shifter supernatural or spell-like abilities while doing so and for 24 hours thereafter. This ability functions as a Diplomacy check to improve the attitude of a person. The shifter can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a 4 penalty on the check. Those who take this aspect gain profound insight as well as remarkable resilience. Type band: vouwband. While in this form, you gain a base speed of 50 feet, low-light vision, scent (30 feet), and the ability to move before and after an attack, as if you had the Ride By Attack feat. X=replaced, (X)=optionally replaced, C=changed, New Pages But, maybe we could make those races similar like "paragon race" from 3.5e Unearthed Arcana book. funny go kart racing names. At 6th level, a shifter gains the ability to make several ferocious attacks with the same natural weapon. Pathfinder Advanced Player's Guide. At 8th level, you gain Improved Natural Attack with your claws. At 15th level, whenever you roll for initiative, you can roll three times and use any one of the results. This bonus increases by 1 for every 4 shifter levels thereafter (up to a maximum of +5 at 20th level). While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). By exploring the cultures and traditions of a characters race, we can better understand where she comes from and what makes her tick, thus immersing ourselves that much deeper in the campaign world. 157. This base class, introduced in Pathfinder Roleplaying Game Ultimate Wilderness, was designed to be the ultimate shapeshifting character, allowing players to take a variety of forms in the blink of an eye. A shifter gains a small reservoir of energy she can call on to create truly wondrous effects, called a spell pool. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a primary bite attack (1d8 damage) with the grab ability and a secondary tail attack (1d6 damage) with the trip ability. | FateCoreSRD | d20HeroSRD If she uses one of her claw attacks in concert with a weapon held in the other hand, the claw acts as a secondary natural attack instead. Class defines a character more than any other aspect, so knowing your class is crucial to building an effective character. | Heroes and Monsters SRD This ability can be used regardless of the current form the oozemorph has taken. Stinginjury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/round for 4 rounds; effect 1d3 Dex damage; cure 2 consecutive saves. Shifter (Class) Region Any Races Any Alignment Iconic character Zova Images of shifters Source: Ultimate Wilderness, pg(s). Natural attacks use different rules than normal weapons. The four major subraces of shifter include: beasthide, longtooth, swiftstride, and wildhunt. The adaptive shifter can assume this form . There are 2 types of shifters, the Longtooth and the Razorclaw. Shifters also think more like animals, often approaching most activities as if it were a hunt. At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws. Shifters are sometimes called the weretouched, as many believe that they are the descendants of humans and lycanthropes. Each major form details the abilities the shifter gains with that major form and at what level; she gains these instead of the form abilities from beast shape II, but she still gains beast shape II abilities that are size dependent. | d20HeroSRD Best Feyform Shifter build in Pathfinder: Wrath of the Righteous Similar to the Manticore Shifter, this archetype is also quite strong, but you can make the best of it if you know how to approach character creation and which feats to invest in as you level up. Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. While in this form, you gain darkvision with a range of 60 feet, a +2 racial bonus on initiative checks, and two primary claw attacks (1d6) with the grab ability. . Dragonblood shifters draw upon the . At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks. The range of this scent or the increase to your scent increases to 20 feet at 8th level and 30 feet at 15th level. Skip to Content. To gain control of the swarm, must succeed at a Charisma check against a DC of 10 + the swarms CR. These bonuses increase to +6 at 8th level and +8 at 15th level. The shifter is a martial focused class with scaling claws as a main weapon. However, if the oozemorph possesses a racial ability denied her in her oozelike form and transforms into a member of her own race with fluidic body, she gains the full benefits of that racial ability for that duration, even if it isnt usually granted when using alter self (or the appropriate spell for a non-humanoid oozemorph). The Shifter racial ability states: Once per short rest as a bonus action, you can assume a more bestial appearance. At 8th level, the range of your blindsense increases to 20 feet. Sell at the Open Gaming Store! The list of abilities gained with the major aspect include those gained from the wild shape class feature, but the benefits gained from any resulting changes to size are not listed here (see beast shape II). Size. You can grant allies within 30 feet the benefits of this feat as a swift action for a number of rounds equal to 3 + your Wisdom modifier. The aspect of the scorpion invokes a hidden menace with a poisonous sting. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws. A savage and bloodthirsty half-orc who lives only for battle is fun to play, but so is a stern and conflicted half-orc paladin constantly struggling to keep her bloodlust in check. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet. | Basic Fantasy SRD. You get a claw on each hand, which are primary natural attacks which can deal 1d4 (1d3 of playing a small character) slashing and bludgeoning damage at 1st level. If the form does not have claw attacks, she can choose up to two natural attacks that would deal less damage than her shifter claw damage and have those attacks instead deal the same damage as her shifter claws. | d20PFSRD argocd sync waves not working. For example, she can gain a +4 bonus to Strength and a +2 bonus to Dexterity, and the next time she shifts she can instead gain a +6 bonus to Constitution. 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