There are also a few scout vehicles at this top rank that also bring good firepower to the table with their mobility. Showing 1 - 2 of 2 comments WitchKingAngmar Aug 20, 2014 @ 9:58am No, not yet. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. With practice, practically all Light and Medium tanks and many Heavy tanks can be put back on their tracks on the first try. 5 carmines-bacon 2 yr. ago I think it said I needed more planes so it was locked. Don't fire from the same place more than twice as it will let the enemy take aim at your position. Italy follows a trend of generally below-average armoured vehicles with above-average mobility at medium and high tiers while being average at tier I. 20112023 Gaijin Games Kft. Armaments vary from the quite damaging 37 mm guns to the rapid-fire 20 mm autocannons that arm the Panzer II tanks. Tech Tree trends: Air-brakes are available on most of these aircraft to help slow down the dive to allow for an easier adjustment of aim and also to be easier to pull up from the dive. As such, it comes down to whether a penetrating shell could be placed onto their tank before they could open fire and destroy the player. These are weak spots and are much weaker than the frontal hull. These points are captured simply by driving into the bordered circle area with the enemy removed from it. This section's purpose is to get the player adequately ready in jumping into a War Thunder tank battle, starting from choosing a nation towards joining a battle. Would anyone else be interested in this ? War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, from the early 20th century to the most advanced modern combat units. This gives them an advantage in Realistic battle mode. #2 Captain_NES 17. des. To enter the tutorial form the menu, go to "Battles" at the top left corner in between a cog icon and "Community." thats something ill never get on my system, its not only in war thunder, its the same issue in Battlefield, Top Gun, etc. I dont struggle with the controls or the setup, i struggle with the right aiming and the proper handling of the plane, so my KD-rate is pretty shit in a plane. Exploit the low silhouette by hiding in the distance or in foliage so the enemies cannot detect it. Armour is enhanced little by little with each version of the Panzer III and IV, but the enemy cannons could also deal with this armour easily as well so they are simply proof against earlier enemies. German anti-aircraft vehicles are nothing to slouch at, all bring impressive capabilities of downing the enemy aircraft. The SPG line, which has generally mobile tank destroyers usually with little armour, which makes them good for taking positions and firing from afar. B (H) against the American army or act as the American army trying to take over La Gleize. At the later ranks, most of the nations have phased out the light tanks due to their inadequacy against the larger tanks, but the American and Soviet tree still retain them up to the late ranks. But thanks for your kind offer. By the Rank V, a new mechanic called "Hydropneumatic suspension" allows for more flexibility in the positioning of Japanese tanks to ambush enemies from locations that are unorthodox in tank placements. Firepower is enhanced by longer cannons that now provide more than enough power against enemy armour even at range. Matchmaking in the game is solely based on battle ratings, which are indicated by a numerical value on the lower right corner of a vehicle box (or on top of a stat card). Scenario of the test missions. Use the terrain for cover and concealment under foliage, rubble, hills, buildings, and the such. It's really that bad. You get experience from completing the mission, which is basically a way to get that last bit of experience needed for that new plane! You can even start a grand campaign and keep track of what areas you were successful in and which areas you were defeated all leading up to whether you win or lose the campaign! However, the crew are always exposed in all versions except the top-rank Type 87 SPAA. However, Rank II is characterized with great hull armour with the KV-1 heavy tanks and T-34 medium tanks, with the turret being the primary weak points on these tanks. Dive-bombers rely on coming in from a high altitude towards the ground to directly deliver a bomb onto target. Espaol - Latinoamrica (Spanish - Latin America). Vehicles restricted from being researched are noted by being under a dark red overlay, with indications that the vehicle is locked. You can upgrade the health of your pilot to reduce the probability of this happening. Shooting the Panzers in the empty space in the middle of the suspension will most likely cook off the ammunition rack or fuel container under the tank, ensuring their knock-out. The impact can be quite noticeable once put into a match. *Client emulate server but for some reason they don't exchange other data than position and kill/not killed for AI. One general advantage in American tanks is the presence of a gun stabilizer, which allows the gun to lay more easily during slow movements or when coming to a halt. By They tend to be small in size compared to other maps (32 km x 32 km or less), and usually contain unrealistic or exaggerated terrain features, to make combat more interesting. You might have to do them in order to unlock the next ones, but I can't rightly remember been ages since I did them. Armour should not be prioritized because that would decrease mobility, and hopefully if the tactic is done right, the main force should be receiving the brunt of the enemy's firepower rather than the flanking force. Alternatively, fighters can be armed with bombs and rockets in a fighter-bomber role to attack ground units. 3D markers indicate enemy and friendly vehicles and range, Scoreboard shows vehicle composition of both teams, No player-owned aircraft - only selected match spawns available, No aim or penetration indicator available, Rangefinder only on selected tanks with the modification, 3D markers indicate only friendly vehicles, Scoreboard shows vehicle composition of only player's team, Engine power matches real life specifications, Player aircraft can be brought in and used, Spawn using "Respawn Points" earned through contributing actions in the match, Only a "first-person" view from commander's position, Gun sight is moved to the actual position of optics, Vehicles limited to allowed vehicle in simulator events, Unable to lock onto target due to absence of markers. Armour is also good with an average amount throughout the body; while not thick enough to resist a full-on hit, they could provide some lucky ricochets from poorly angled incoming shots. The first thing encountered upon joining a match is a vehicle and ammo selection screen, with vehicle selection done atop and ammunition done in the center. Attention: To test and play user missions you should have the unit that is used in mission bought. 2013 kl. This trend is continued all the way to Rank VI, where armour may not be heavily relied upon, but firepower and mobility can be. The only exception is the excellent Rank I truck mounted anti-aircraft gun. While ranks are important for progression, they are not the deciding factor on what types of battles you enter. Ever wonder what it would be like to fly on a top secret mission back in world war II? The cleanup stage will take place on the city streets. Most American tank destroyers rely on mobility to benefit their firepower and definitely have armour considerations last, so careful positioning is always important to preserve the tank destroyer's efforts on the battlefield. Highly doubt it but there are great single player tank missions in the live mission warthunder forum site #5 TimeNinja Sep 12, 2017 @ 11:47am You can set up custom battles (i think thats what i used) that use tanks and AI for all the other players. Once a certain crew level is reached with crew upgrades, they can enter "Qualification" to become enhanced to one specific tank. Tank destroyers are a specialized type of vehicle meant to well, destroy tanks. Also remember that every vehicle have a different battle ranking and stats card in different game modes. Each rank past the first has a criteria of the number of vehicles that must be researched and purchased before the next rank's vehicles could be researched. Parts This is due to otherwise being unable to repair critical modules on the battlefield. Some of the early Italian tank destroyers rely on stealth to attack opponents instead and have nearly no armour, but are extremely small. Do note that these are very general descriptions of the tech tree and that individual vehicles present in each nation can have their own characteristics that may differ from the trends. They are larger than Arcade maps, generally being between 64 km x 64 km and 131 km x 131 km, with a couple of exceptions. These tank destroyers, with examples like the Jagdpanzer IV, SU-85, and Semoventes, are distinguished by a fully enclosed fighting compartment with a gun mounted fixed to the front on a flexible mount. - Well I play SIM tanks only and SIM aircraft now I am not that good at planes in SIM but I am getting better. They are only normally available to play in specific game modes / special events, tutorials, or in user made missions. Armour is often averagely thick, but have huge unevenly angled plates, that could be easily penetrated even when tank itself is angled. At Rank IV. Turreted At the rank, Italian tree gets its iconic armoured car design in form of R3 T20 FA-HS SPAA. From Rank III onward, all German anti-aircraft vehicles keep the crew in a semi to fully-protected position, with the vehicle bristling with rapid-fire cannons able to track and shoot down the enemy aircraft. Yes, i know that game. Tank destroyers do this job the best due to their low silhouette and high-power guns compared to tanks, but suffer from a limited firing angle (unless you are using American or British tanks, in which case their silhouette is large, but allow a larger degree of fire). Go to Mission Settings mission Singleplayer params 2. Defend La Gleize with your Pz.Kpfw. Anti-air capabilities exponentially rise by Rank V-VI with the M163 and M247 providing heavy fire onto target. This can be done as simple as retreating back into cover after firing the cannon to reload in safety, or as thorough as repositioning the fire location before exposing the tank again. However, different design aspects on these tanks lead to different doctrines within the same class. These tanks are powerful weapons in the correct hands, capable of selecting targets of importance and dispatching them in quick order however, one must be mindful of one's surroundings since the only protection early USSR tanks have is natural cover or distance. Past the starter tanks onto BR ~3.0 in Rank II, the access to the famous T-34 tanks will show the heavily-angled sloped armour on not just the front armour, but the sides and rear as well. Are there any Single Player Ground Missions planned? This way, you can minimize the sloping effectiveness of the tank, as the armour facing towards you is less sloped if you can see it in a near 90 degree angle. Being based off tank maps they are a mixture of historically accurate and fictional locations. Training missions and firing ranges to sharpen your skills would be great. There was a tank game for PS1 called PanzerFront that had several single missions that I think Gaijin could use for reference. Join now and take part in major battles on land, in the air, and at sea, fighting with . All this is capped off by the introduction of newer tanks like the infamous "Panther" and "Tiger tanks" in Rank III and IV. Moving up to Rank II shows almost no changes in the trend from the starter, with light armour and decent manoeuvrability attached to a rather anemic gun. You can use tanks from 1940-45 and have stuff like Kursk, Stalingrad, Normandy, etc. However, the armour in these tanks is often the bare minimum, and sometimes even thinner especially on the sides. The main exception is the P.7.T AA, an anti-aircraft armed tractor, and the AMR.35 ZT3, a light, manoeuvrable tank destroyer. These are your best bet if you are looking for simulator stuff, be warned they do require a pretty beefy computer though. Mobility upgrades the engine, transmission, and suspension characteristics. You can also use your mobility to get to the enemy's sides, thus giving you a good shot on the vulnerable weak side of the tanks. Without this, a simple fire will slowly chip away at module health (and expose the tank for anyone in the vicinity to find) and eventually lead to a fuel or ammo combustion that will knock out the tank from the game. Another school of thought in casemate structures are larger-profiled, but more heavily armoured designs such as the Jagdtiger, Tortoise, and T95 in a role that could be considered assault tank destroyers. Starters: At Rank V, battle rating 8.0, Italy finally stands back up and starts getting tanks that feel more unique, featuring the infamous wheeled tank Centauro and the medium main battle tank OF-40. Mostly exclusive to the United States' and British designs, these turreted designs are typically higher-profile and lighter armoured than the casemate counterparts, but feature greater tactical flexibility and mobility. Contents Official trailer Protection upgrades survivability potential with repairs, fire extinguishers, and crew replacement. As such, while these tank destroyers are lightly armoured, probably slow, and most likely of high-profile construction, they provide firepower nearly unparalleled to the matches they can fight in. So a light tank can play this role if it has a very powerful gun and would not be out-numbered by the enemy. Tanks are my first love though in this game and have a amassed 24000 tank to tank kills now in SIM. Or maybe even a storysomething like the movie "Fury". However, there's more to War Thunder than just blasting away at the enemy. 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