The Pupa has no attacks, so take this time to recover from the Caterpillar. The "Vibrate" option lets you turn on or off the controller vibration. Spend the first half of the battle guarding, at least whenever Lavitz is facing you. This side quest takes place in Fort Magrad in the Snowfield, by going down the slide on the left in the last area. You can level up quite a bit at this part of the World Map. After you have gone through either or both paths, return to the save and recovery points. Thought that it would be our last goodbye. For a list of items, see here. I recommend Shana. If the garbage man sees Dart, he somehow thinks he is a small rodent and dumps all the trash. It's a must. These options are discussed in depth later. Go through the doorway on the right, where Dart and Albert have an intriguing, albeit very confusing, conversation with some researchers. Any calamity can also be cured at any clinic (almost every town has a clinic) for a small fee. As much as possible, they are actually based on my own experience from the first time I played the game. Lenus's Dragoon magic attacks are much kinder than the ones she used last time. He has one of the worst Magic Attacks/Defenses in the game, and therefore his magic attacks do little damage, whereas magic attacks on him do quite a bit of damage. The next morning, go back to the main teleporter, where the party is teleported to the Home of Gigantos. Input these numbers into the number lock, opening the way forward. Now go back and to the left. Continue into the next area. If you didn't fight Kamuy before, you can do so now by going up to the next screen and choosing to advance. You are about to embark on a long journey of joy, pain, sorrow, and anger. The latter option will likely yield a faster battle, while the former will offer more opportunity to level up Additions. This is a list of them. We highly recommend you hold onto this indefinitely, even if you don't use it. After the conversation, check the roses for a (1) Stardust. Down here is a place where garbage is collected. However, don't destroy them as you go. Go up to the entrance to the castle, where Meru tries to break in and fails. And even more special thanks to Gbness's and Cyril's walkthrough (also on GameFAQs); it was a wonderful help to me and my guide the first time I played the game. Make sure the Dragon Helm you just found is equipped to one of your characters as well, probably Dart. Her greatest weakness is her physical defense, which is why I proposed bringing Albert into this battle. Albert compares the hidden nature of the caverns under the sand he believes were created when water receded from this desert, and their quiet solitude, with the sad but merciful ignorance of the outside world to its apparent doom. In my opinion, just simply switch to the Addition with the highest DAM% that's listed on the Additions screen when you come up to a boss battle. Leave town when you're ready. His high number of Hit Points enables him to withstand several rounds of heavy damage. Head on out to the World Map. When you're ready, leave and go down the stairs and into the little room. Now go all the way back to the first path you came to that was originally blocked. Magically weak characters would appreciate Spirit Cloaks or the like. Take Mappi out first; he has an instant-death attack that can really hurt you. In this fight, Frahma can summon Bomb Stars to help him out. Hop on and head to Vellweb by way of Deningrad, Kashua Glacier, and the Snowfield. Now might be a good time to train because of this. Battle Prep: This battle prep is much like the last one. The higher the speed of a character, the bigger a chance you have to successfully escape. Go up like you're going to leave town and speak to the man with a bottle of alcohol in his hand. You get a Golden Stone. To do so, go back to the area with the well, then the house to the left. Before you enter the Hero Competition, make sure you're decently stocked with various Recovery Items. Also, there tends to be a Save Point right before boss battles, so if you find one out in the wilderness, that's also a pretty good indication that a boss battle is coming up. Or are you the kind of person who moves quickly and hits as often as possible, even if it doesn't do as much damage as slow, calculated moves? Choose to forgive her to end the battle. They throw Spark Nets, which can potentially really hurt, so be prepared to use a couple of those Healing Potions throughout this place. Use Final Burst and Red-Eyed Dragon on him, not to mention any Fire-elemental items you chance to have on hand. ); My mom, g'ma, lil'sister, mom'n-law, dad'n-law, Tim Bogenn (he's my 'sifu'!! The X button is by far the most used in the game. You can attack these little balls, but it's virtually pointless. As always, the Psychedelic Bomb X will be very useful, but even more so. The Legend of Dragoon Disc 4 Only - Sony Playstation 1 PS1 PSX - Game Disc Only 15.53 7.77 postage or Best Offer Official PlayStation 1 Magazine Demo DISC 68 MAT HOFFMAN PRO BMX Legend Dragoon 3.99 1.05 postage The Legend of Dragoon Disc 3 Only - Sony Playstation 1 PS1 PSX - Game Disc Only 15.53 7.77 postage or Best Offer Make sure Rose has her Dark DS Armor equipped, and try to boost each of their magic defenses with Guard Badges or Spiritual Rings. After the battle, the rest of the party comes in. Emperor Doel, for instance, throws up a shield that blocks all damage, and the more you attack it, the longer it stays up. Go inside, and after the conversation step in the green circle to teleport to Zenebatos. Each healing spell works just a little bit differently, and the key here is to get to know them well enough that you know how they work. One of the soldiers from before brings back the commander of the unit, and he tells Dart that Shana has been taken to Hellena Prison, before attacking Dart and prompting your first boss bottle. Try using your Psych Bomb X and your strongest Additions. Another irritation is his ability to Petrify one of the party. His magic defense is lower than his physical defense, meaning that you may be better off using magic attacks in this battle. You'll find the soul of Regole, another optional battle. His magic defense is lower than his physical defense, meaning that you may be better off using magic attacks in this battle (if you have powerful magic users in your party). Go back to the second area and go to the top right. After collecting these items exit the Snowfield to the left. He's very quick and can use all the Wind Dragoon magics and all the Additions. Go to the right and continue on to the next screen. Head left and down to find Meru. Use of this guide on any web site besides GameFAQs or Neoseeker or as a part of any public display is strictly prohibited, and a violation of copyright. If you're going at them one by one instead of mass genocide with Miranda, start with Selebus, and then move on to finish Kubila as quickly as possible. Each character receives a new Dragoon magic attack on Dragoon levels 1, 2, 3, and 5, with the exception of Kongol, who only receives them on 1, 3, and 5. Speak to the man. Don't forget the power of your Repeat Items that you've been collecting through this game. If you go down the ladder at the far side of the room and speak to the woman, you can get an interesting conversation. Be sure to equip the strongest Additions. Sometimes, there is little you can do except stop, take a minute, and regroup. King Albert takes Lavitz's place as Jade Dragoon and accompanies the party back to Seles. The next room just has a cinema. If necessary, transform into a Dragoon on the way there to diminish your amount of SP, using your D-Attack each time. Continuing to the left, there are no cells to explore and only the exit, through which you can see light. The next chest contains a Jeweled Crown. There is a choice during this conversation, but there is little change in the outcome. This battle happens in four phases, as described below. (Thanks to DMYeg for notifying me of this!) Each character's attack, defense, magic attack, and magic defense go up dramatically when they turn into a Dragoon. The top shows the character. Otherwise, you are gifted with the Psychedelic Bomb, which is not as powerful and can only be used once, like other Attack Items. After you defeat the Pupa, it transforms into the Imago. If you use these, be sure to have Rose do so. Check the boxes of wine bottles for a (5) Stardust. When this happens, attacking it will also cause damage to the party member. On the other hand, if you get an ellipsis, you know that 8 is one of the digits. Before you get to the exit, you are roped into a lot more conversation, then some drama, and then some more conversation. First, with several attempts left, I tried to eliminate one of the digits. You'll get the Pretty Hammer for this. Continue through the men to the next, fight the guards, and go north if you want to re-stock on items. Remembering these things will make your magic attacks much more useful and save you a lot of frustration. You should have 46 Stardust. When you return to Dart, head west to the Forest. Battle Prep: Make sure Meru has the Blue Sea DS Armor equipped, and give her defense boosters. Having either Miranda or Meru throw the Psychedelic Bomb X will be very useful. Equip this weapon to Rose. If one of them touches Dart, a minor battle ensues. This is the method we typically use. Continue to the other side, through a conversation. Go back down and to the other white spot. He agrees to open the library. Because of this, it would be wise to avoid Specials. For this guide I asked myself what I would want in a guide so that I could have one stop for my every need, and this is what I came up with. In addition, now would be the time to level Lavitz's Additions if you want to experience them all with Lavitz. Approach it again and it either drops or turns into a chest containing a Poison Guard. If one of your characters becomes Afraid, Stunned, or Poisoned, use the appropriate Purifier or use a Dragoon transformation to cure it. At the top of the tower, the party grabs Lisa to help search for the real Emille. Guard and heal when necessary. Option 2: Use this guide to get the numbers you need: 3-5-2. For instance, use Gust of Wind Dance or Moon Strike over Flower Storm or Blazing Dynamo. Move forward a little, and Kongol splits from the rest and goes up, where he fights his brother, Indora. Right now, it is also useful to give to whichever party member has the lowest amount of HP. Training Tip: If you want to catch some extra experience points at any point throughout Hellena Prison, you can continuously run around and wait for guards to show up, especially in the cell wings. This monster has 1,600 HP. Earth-based. I recommend using him as a place to level Additions and practice completing them, as that will matter in the next battle. To the immediate right of the sign, press X to jump down. Some people are naturally more offensive, and some are naturally more defensive. The puddle is a recovery point, so you may want to level up. Upon entry, the party discusses things. If you choose to fight this battle, I suggest one of two things: Magician Faust has an incredible magical presence, and without Legend Casques, this battle will be much more difficult. But this is what we're trying to avoid. When you arrive, climb the ladder to your right. They will need a high Physical Defense. Fear drops your character's attack and defense by half. This means she is all-around dangerous. Go up the lift for a Pandemonium. Battle Prep: If you haven't already, go down to the recovery point and heal up your party. Make sure your best Additions are equipped as well. If you can spare the MP, using some Dragoon magic attacks could also be very handy. Follow the path to the other side of the cavern. Continue on, and then take a right for a Mind Purifier, then go down the left path. Description: The Legend of Dragoon is a RPG video game published by Sony released on June 11th, 2000 for the Sony PlayStation. Then the hungry beast comes to eat everyone. Leave town to the bottom right. Then leave Lidiera. If Dart is caught under one of these giant balls of garbage, he then cannot move and gets dumped downstairs. All boss battles are listed in alphabetical order at the, Suggested parties in boss battles are based mostly on which element the boss is. Approach the small table and press X to rest in the shack, healing your party. Not to mention, he has attacks that can leave your characters Poisoned or Afraid. After the conversation, grab the chests (200 gold and 100 gold), and then check the sparkle to get a key. In the past, I have found it useful to focus the high attacks on Fruegel, while having lower attacks whittle down the wardens. Having the real Princess Emille forces the guards to spot you on your way down from the tower, and then they all run away. If you have enough Attack Items, Shana can actually take care of this thing all by herself. Go back out and to the place directly across the street. If you are at a high enough level, this and a Psychedelic Bomb X will probably bring each piece of armor to 1/4 health or below, and possibly destroy one or two of them. The higher level your characters are, the less Dragoons will impact this battle. The second thing you should do is destroy the Divine Dragon Cannon. As you head out, Rose asks Dart if he needs advice on how to fight as a Dragoon. See here for details. Follow the same process as before. She wields the Blue Sea Dragoon Spirit. This Super Virage only has a certain amount of time until the battle is ultimately over. First, go straight across to the upper right where you will find 100 gold. The party emerges out from behind the large head that you probably saw the last time you were here. Prices at inns tend to increase with location as you progress through the game. Make sure that Miranda has her defenses boosted, perhaps also equipped with a Dragon Helm or other HP boosters. Press X when prompted next to the crib. It is the same room where you fight the three Magician Bogies. Either of these can be cured by using a Mind Purifier or simply turning into a Dragoon. Take the teleporters to a large door with purply light coming from it. Open the chest to spring a trap, which makes Dart go on a roller coaster ride to get the numbers you need. This final conversation brings on the next part of the story: a Phantom Ship crashes into the Queen Fury, temporarily putting it out of commission. After you damage the Caterpillar enough, it becomes the Pupa and subsequently the Imago. This option only appears when all three characters in your party have Dragoon Spirits and all their SP is filled to the maximum, whether that be 100 or 500. I recommend saving your Dragoon transformations and not starting out with that immediately. Now go into the inn on the other side and rest (optional). The next chest contains a Gushing Magma, followed by two chests containing a Magical Hat and a Moon Serenade. Go to the right and up the rope. This room is occupied by a strange statue that magically comes to life. Obviously, Albert's weak spot is his Magic Defense, but his Speed is also rather low. However, he likes to throw Water-based attacks, causing decent damage to Dart. Navigate through the guards, using the same strategies as before. Backstory: Lavitz Slambert is a knight in the service of King Albert of Basil. After this conversation, press X to get on the boat, and choose to go to the pier. There is also no definite strategy that works better than others, except to work hard to complete Double Slash, as this will make the battle go by faster. Otherwise, go to the pair of teleporters on the right and take the one on the left. This means that it's possible for Rose to get hit by three of them while Dart gets hit by one. You should see a screen kind of like this: Upon completion of your Addition - let's say in this case the one above, Double Slash - the number under "Next LV" will go up one. Head west to the Valley of Corrupted Gravity. If you have any Dragon Helms, give them to the girls. The "test" answers are below; you must speak to Savan to begin each test. Go under the fountain, where you find a drunk asking for spirits. Go down and go across the bridge that crosses the stream flowing through the town, which sparks an interesting conversation. Continue forward in the teleporter. And so my answer to you is this: it's entirely a matter of style. Whenever you're ready, continue into the next area. You can if you want, perhaps to level Additions, but otherwise spend time Guarding. But don't attack Doel while that shield is up. In addition, her Star Children attack will do decent damage. Leave this area and go to the path on the left. If you are working toward getting those powerful final Additions, then focus on those that aren't Level 5 yet. Training Tip: Right now I would advise leveling up Dart until he reaches level 4. Confusion does not persist past the end of battle. 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