(affects AI as well), fervor [] [ OPTIONAL], flagship_galley [] [] [] [], flagship_heavy [] [] [] [], flagship_light [] [] [] [], form_union [] [ OPTIONAL], government_power(russian) [ OPTIONAL]. So loot the province completely and then wait until loot restores. Reddit and its partners use cookies and similar technologies to provide you with a better experience. So like the title says, I'm currently playing an Italian nation and I am pretty strong in the game, I really want to get the achievement for devastating 100% the Tunis area. This guide aims to teach you on how to get the maximum reduction. If the province has no devastation, and you have positive stability, you can gain progress to . Your awful, boring, long achievement. For a better experience, please enable JavaScript in your browser before proceeding. You will have to develop if you're playing outside of Europe, if you want to keep up in tech. The optional tag argument doesn't work, ai_minister [<0 = army, 1 = diplomacy, 2 = trade>], annex [] [ OPTIONAL], army_drill [] [ OPTIONAL], army_professionalism [] [ OPTIONAL], army_tradition [] [ OPTIONAL], authority [] [ OPTIONAL], bird_mana [ OPTIONAL] [ OPTIONAL], cash [ OPTIONAL] [ OPTIONAL], center_of_trade(cot) [CoT Level] [], change_culture_court [] [], change_religion [/] [], Change religion of a province or country. (More info here!) TIL developing a province reduce devastation in said province. You can always vassalize through war. It is only visible to you. Keeping the province occupied does not increase the devastation by much either and scorching the earth is a mere +5. Or you can do this with peasants or particularists. Tryharding games like Europa Universalis 4 in a casual manner. You can decide to scorch the earth a bit, but that only helps a bit. it takes even longer but you can do other things while in this perpetual war, Pro tip: if you set the war goal to something else and never occupy it you won't get CfP. Checksum [d460] - NOT FOR PROBLEM REPORTS! Blockade, occupy, loot, wait for loot to come back, loot again, scorch when you can. Buy it down, use harsh treatment, keep armies at home, and hope that nobody decides to kill you in the meantime. This thread is archived. This command adds 1 devastation to Bergslagen. Yet devastation is guaranteed which makes sense, so I think prosperity should be changed. tribal_development [, ], vassalize [] [ OPTIONAL], window(wnd) [Arguments: open/close] [window gui name], Writes test entities for all countries to, Get Diplomatic Insult CB on neighbor / +60 opinion to neighbors, gives choice between heir with at least a 6 in. New comments cannot be posted and votes cannot be cast. Both of these fall off in the late game. As always, please report any issues in our bug report forum or submit a support ticket. Celestial Empire Factions: temples / enuchs / bureaucrats, Merchant Republic Factions: mr_aristocrats / mr_traders / mr_guilds, Revolutionary Republic Factions: rr_jacobins / rr_royalists / rr_girondists, Pirate Republic Factions: pr_buccaneers / pr_smugglers / pr_captains, Improved Crow's Nest: improved_crows_nest, Portuguese Bombardier: portuguese_bombardier, Portuguese Fusiliers: portuguese_corps_of_fusiliers, Portuguese Navigators: portuguese_navigators, Portuguese Trade Route Map: portuguese_trade_route_map, Scandinavian Flag Officers: scandinavian_flag_officers, Spanish Grand Armada: spanish_grand_armada, Spanish Mass Load Cannons: spanish_mass_load_cannons, Spanish Treasury Convoy: spanish_treasure_fleet, Standardized Signal Book: standardized_signal_book, Call for Reichsreform: reichsreform / emperor_reichsreform, Institute Reichsregiment: reichsregiment / emperor_reichsregiment, Reform the Hofgericht: hofgericht / emperor_hofgericht, Enact Gemeiner Pfennig: gemeinerpfennig / emperor_gemeinerpfennig, Ewiger Landfriede: landfriede / emperor_landfriede, Proclaim Erbkaisertum: erbkaisertum / emperor_erbkaisertum, Revoke The Privilegia: privilegia_de_non_appelando / emperor_privilegia_de_non_appelando, Renovatio Imperii: renovatio / emperor_renovatio, Absolute Reichsstabilitt: emperor_reichsstabilitaet, Create the Landsknechtswesen: emperor_landsknechtswesen, Establish the Reichstag Collegia: emperor_reichstag_collegia, Expand the Gemeiner Pfennig: emperor_expand_gemeiner_pfennig, Embrace Rechenschaft Measures: emperor_rechenschaft, Curtail the Imperial Estates: emperor_imperial_estates. JavaScript is disabled. I will firstly go over the routes most players will take, then I'll talk about some more specific cases, such as Amsterdam. If no province id or tag is specified, the state religion of the current country is changed. The one thing I do not understand is, why does Prosperity have to be an RNG mechanic? observed anywhere from +0.07 to +2.1. Some lazyman's math suggests that optimal devastation would get a province from 0 to 100 in 12 years or so, but I'm not an optimal person and was learning the devastation mechanic as I went along, so it took longer. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Press question mark to learn the rest of the keyboard shortcuts. Press the up or down arrow keys to traverse through previously executed commands. Then you only have to sit occupying them for 10/0.2 = 4 years 2 months even without the looting, which is not bad at all. Also, another great reason to learn about how to develop provinces is that it's a great place to sink extra monarch points if you're reaching your cap and you can't purchase any new techs or ideas. - Blockaded provinces now have -100% Local Trade Power instead of -50%. Sorry ;-; #1. Europa Universalis IV 21 2023 - . I hate this achievement. This website is not affiliated with Europa Universalis IV, or Paradox Interactive. So overpowering the enemy by a lot may not be that good after all for this achievement. This item has been removed from the community because it violates Steam Community & Content Guidelines. Usually increasing your military strength and relations are the easiest ways to make them willing to accept your offer of vassalge but increasing your economy by development investments or conquests is another, longer term method and the same for a distance negative modifier. New comments cannot be posted and votes cannot be cast. War exhaustion is gonna start flying up as the war drags on for a decade or more. Fixes combat dice to a number you specify. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Please see the. use holy war or best CB so that the wargoal is show strength. I don't know what I am doing wrong. You get the most for looting, but you have to wait for a while before loot starts to recover after you've drained what's there. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. for what it does too it seems like a waste of mil points, which are suddenly pretty important now. You won't get enough war score for CfP unless you take the capital, so don't. Bergslagen has a province ID of 4. We've reworked some internal mechanics so looted and scorched earth are no longer just binary-statuses, but instead they affect something we call devastation. Each monarch point gives you a 5% chance to gain 1 prosperity that month, so the max is 90% which still leaves a small chance of you not getting any prosperity. It's not impossible, but it's crazy unrealistic. Terrain Terrain is the most important part of developing a province. about 1 hour ago - BjornB - Direct link PLEASE NOTE THAT 1.34 SAVES WILL NOT BE COMPATIBLE WITH 1.35! Espaol - Latinoamrica (Spanish - Latin America). Not with religious rebels. Prosperity is a mechanic that was added by a DLC, but devastation is from the main game. JoachimLarsson 4 yr. ago. Might be easier to take the provinces then let rebels run wild on them? Change ownership, core, set culture and religion. Repeat until devastation is not 100. Archived post. Crap, cant believe I forgot about that, thanks for reminding me. Great guide. Religion is another big modifier for developing provinces. Hell, sometimes not even in a normal run. Scorched Earth is just a drop in the bucket when going for 100. 100 devastation takes a really long time to tick up. Is there a way to make them stop? If I kill them, byebye achievement. absolutism [] [ OPTIONAL], The province becomes a backer of the current issue in the, add_baseunrest [] [], add_cb [] [] [ OPTIONAL], add_claim [] [ OPTIONAL], add_consort [ OPTIONAL] [ OPTIONAL], add_core [] [ OPTIONAL], add_devastation [] [], add_idea_group [] [ OPTIONAL], add_liberty_desire [] [ OPTIONAL], add_local_autonomy [] [], add_opinion [] [ OPTIONAL], add_permanent_claim [] [ OPTIONAL], add_prosperity [] [], add_republican_tradition [ OPTIONAL] [ OPTIONAL], add_trait [, OPTIONAL, OPTIONAL], add_unrest [] [] [], adm [ OPTIONAL] [ OPTIONAL], admiral [] [] [] [] [ OPTIONAL], age_consort [ OPTIONAL], ai_army_tick [ OPTIONAL] [ OPTIONAL], prints AI budgeting information. add_devastation 4 -1. I puppeted Catalonia a century or so ago as Naples, and I've had constant devastation problems in the area despite them not being occupied for the last 50-70 years. That means that developing another institution there would be incredibly inefficient, so I don't advise to develop more than one institution in one province. Increase diplomatic reputation by 1 for 10 years. For more information, please see our However I really don't know how can I get this, in wars after I siege and occupy the province the devastation rarely goes up from 10-20. 8. So long as they are occupied by rebels the devastation will tick up every month. Additional religions in converted CK2 games: PDXCON 100 devastation takes a really long time to tick up. All that matters is that you are Italian culture and their devastation reaches 100% in the four provinces. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This guide will look at the best ways to achieve the maximum development cost reduction. For reference, Carthago Delenda Est is a new achievement, awarded for getting the four provinces in the Tunisia area up to 100 devastation as an Italian culture nation. Create an account to follow your favorite communities and start taking part in conversations. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.28. . There's many ways to get it, such as religion, ideas, and estates. Conquer and core those four provinces. It was last verified for. Sends a scornful insult from sender to receiver. All trademarks are property of their respective owners in the US and other countries. A provinces' devastation ranges from 0 to 100%, and it . More DLC = More way. If that is the case, you could also start the game as qara qoyunlu, conquer your way through north africa, take sicily to cultur convert to italian and then conquer and raze the provinces needed. Once the province's loot is depleted, the devastation increase reverts to the usual +0.2 for being occupied. Bergslagen has a province ID of 4. All images are credit to the EU4 wiki and the Europa Universalis IV game. Therefore I no CBed Tunis, and got Aragon and Naples to join in promise of land(they just want the tiny island with the fort so its no biggie thhey can have it). Always, please enable JavaScript in your browser before proceeding get enough war score for CfP unless you the... To scorch the earth is a mechanic that was added by a may. That 1.34 SAVES will not be posted and votes can not be cast armies! 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